Market Research Report

Global Augmented Reality and Virtual Reality in Aviation Market Research Report: Forecast (2022-27)

By Product (Head-Mounted Displays, Head-Up Displays, Handheld Devices, Accumulators & Filters, Gesture-Tracking Devices), By Application (On Board (In-Flight Entertainment, Flight ...Deck Systems), Off-Board), By Technology (Augmented Reality (Maker Based (Low Memory & Processing Capacity Requirements, Passive Markers, Active Markers), (Non-Marker-Based (Real-Time & More Interactive Augmentation, Model-Based Tracking, Image-Based Tracking), Virtual Reality (Immersive (Enhanced User Experience, Semi-Immersive, Fully Immersive), Non-Immersive)), By Component (Hardware (Sensors, Processors & Controllers, Displays, Cameras, Others (Position Trackers, Integrated Circuits, etc.)), Software (AR Remote Collaboration, 3D Modeling, Workflow Optimization, Others (Visualization, Navigation, etc.))), By Functions (Pilots Training, Crew & Ground Support Staff Training, Engineers Training, Airlines Operation, Airport Operation, Others (Aircraft Operation, Maintenance Repair & Overhaul Operation)), By Vertical (Civil, Military), By Region (North America, South America, Europe, Middle East & Africa, Asia-Pacific), By Countries (The US, Canada, Brazil, Argentina, France, The UK, Germany, Saudi Arabia, UAE, South Africa, India, China, Japan, Singapore), By Competitors (Microsoft Corporation, Google Inc., Eon Reality, Aero Glass, Upskill, Sita, HTC, Bohemia Interactive Simulations, Oculus VR, Skylights Aero, Magic Leap Inc., PTC Inc., Fountx, Future Visual, Jasoren, Atheer Inc., Elbit Systems Ltd., HoneyWell International Inc., IBM) Read more

  • Aerospace & Defense
  • Mar 2021
  • 240
  • AD10205

Market Overview

The aviation industry is one of the fastest-growing & prominent sectors that procure the latest technologies, aircraft, and new models & versions, principally to better the industry and enhance the passenger experience in every possible way.

Several researchers & developers are working on integrating augmented & virtual reality technological solutions in the aviation industry to improve operational efficiency & offer greater productivity. As a result, both civil & military aviation verticals are increasingly inclining toward exhibiting these technologies and gaining an edge in the industry.

Market Insights

The Global Augmented and Virtual Reality in Aviation Market is projected to grow at a CAGR of around 60.50% during the forecast period, i.e., 2022-27. The growth of the market is driven by the surging air traffic worldwide, i.e., propelling airlines to expand their aircraft fleet, coupled with the mounting need to bring operational efficiency, cost-effectiveness, zero or minimal human errors, & enhance the passenger experience across the aviation industry. 

Report Coverage Details
Study Period Historical Data: 2017-20
Base Year: 2021
Forecast Period: 2022-27
CAGR(2022-27) 60.50%
Regions Covered North America: The US, Canada, Mexico
Europe: Germany, The UK, France, Russia, Rest of Europe
Asia-Pacific: China, Japan, India, Australia, Rest of Asia Pacific
South America: Brazil, Argentina, Rest of South America
Middle East & Africa: Israel, GCC, South Africa, Rest of The Middle East & Africa
Key Companies Profiled

Microsoft Corporation, Google Inc., Eon Reality, Aero Glass, Upskill, Sita, HTC, Bohemia Interactive Simulations, Oculus VR, Skylights Aero, Magic Leap Inc., PTC Inc., Fountx, Future Visual, Jasoren, Atheer Inc., Elbit Systems Ltd., HoneyWell International Inc., IBM

Unit Denominations USD Million/Billion

 

Besides, massive support from governments of different countries worldwide and the active participation of prominent players in developing & integrating augmented & virtual reality solutions in the aviation sector are also driving the global market. 

Moreover, the soaring application of these technological solutions for training & practices for pilots & crew for a better experience and closer view of situations than conventional methods is another prominent aspect infusing the demand for augmented & virtual reality solutions across the aviation industry. 

Furthermore, the mounting government focus on strengthening the civil & military aviation capabilities with the latest technologies, upgrades, & versions, especially across developed & developing countries, shall further boost the global market in the years to come.

Impact of Covid-19 on the Global Augmented and Virtual Reality in Aviation Market

The advent of Covid-19 in 2020 had a decelerating impact on most industries worldwide, where aviation & its related sectors observed a catastrophe. The Global Augmented & Virtual Reality in Aviation Market was no exception and witnessed several challenges associated with the development & integration of these technologies into the aviation industry.

It was principally due to the imposition of stringent movement restrictions & lockdowns by governments of different countries worldwide to curb the spread of this dreadful disease. Since most countries restrained traveling amidst the crisis, air traffic displayed a severe downfall and reduced the demand for aircraft & the integration of new technologies.

Moreover, with the paradigm shift toward work-from-home, several research & development activities for augmented & virtual reality in the aviation sector were put on a temporary hold, which further caused substantial financial losses for the leading market players.

However, with the reducing number of Covid-19 cases, restrictions were uplifted, and business operations recommenced, which, in turn, generated growth opportunities for the leading players to bring new features & upgrades in their product offerings to the aviation industry. The same trend is likely in the coming years, which would drive lucrative opportunities for the global market.


Global Augmented Reality and Virtual Reality in Aviation Market Research Report: Forecast (2022-27)

Market Segmentation

Based on the Vertical:

  • Civil 
  • Military

Amongst these two, the Civil vertical is expected to dominate the Global Augmented & Virtual Reality in Aviation Market with the largest share during 2022-27. It owes principally to the growing air travel worldwide due to improved economy & changing living standards of people. It, in turn, is leading to an increased aircraft procurement for civil applications and encouraging the leading market players to provide aircraft integrated with advanced technologies like augmented & virtual reality solutions.

Besides, the mounting demand for bringing cost-effectiveness & operational efficiency to airlines is another aspect behind the burgeoning demand for augmented & virtual reality solutions in the civil aviation sector and driving the market through 2027. Moreover, these solutions are also gaining swift momentum for training & practice sessions to offer a closer look at uncertain & critical situations that the pilot & crew might face. Hence, these aspects project a significant growth prospect for the global market around the civil aviation vertical in the coming years.

Regional Landscape

Geographically, the Global Augmented & Virtual Reality in Aviation Market expands across:

  • North America
  • South America
  • Europe
  • Middle East & Africa
  • Asia-Pacific

Amongst all regions globally, North America is projected to dominate the Augmented & Virtual Reality in Aviation Market with the largest share during 2022-27. It owes principally to prominent market players extensively present in the region & actively participating in developing augmented & virtual reality solutions and integrating them into the aviation sector.

North America is amongst the early adopters of advanced technologies and has a vast aircraft fleet. The increasing number of collaborations, partnerships, & acquisitions among the regional market leaders and the growing inclination of major countries across the region toward strengthening their aviation sectors are other crucial aspects projected to drive the regional market in the coming years.

On the other hand, Asia-Pacific is anticipated to display the fastest market growth over the forecast years, principally due to the rapidly expanding trade relations among different countries across the region, export promotions, maturing open sky agreements, and developing logistics.

It, in turn, is generating growth opportunities for the leading players in the market to scale their offerings in the aviation industry across Asia-Pacific & drive the regional market through 2027. Besides, the escalating need for different countries in the region to utilize augmented & virtual reality solutions for strengthening defense aviation is another prominent aspect projected to propel the market growth across Asia-Pacific in the years to come.

Key Questions Answered in the Market Research Report:

  1. What are the overall statistics or estimates (Overview, Size- By Value, Forecast Numbers, Segmentation, Shares) of the Global Augmented & Virtual Reality in Aviation Market?
  2. What are the region-wise industry size, growth drivers, and challenges?
  3. What are the key innovations, opportunities, current & future trends, and regulations in the Global Augmented & Virtual Reality in Aviation Market?
  4. Who are the key competitors, their key strengths & weaknesses, and how do they perform in the Global Augmented & Virtual Reality in Aviation Market based on the competitive benchmarking matrix?
  5. What are the key results derived from surveys conducted during the Global Augmented & Virtual Reality in Aviation Market study?

Frequently Asked Questions

   A. The Global Augmented and Virtual Reality in Aviation Market is expecting around 60.50% CAGR during 2022-27.

   A. The mounting focus of governments of different countries worldwide on upgrading & strengthening their respective civil & military aviation sectors is the key growth opportunity projected to drive the Global Augmented & Virtual Reality in Aviation Market during 2022-27.

   A. The active participation of the leading players in developing & integrating augmented & virtual reality solutions into the aviation sector to bring operational efficiency, productivity, & cost-effectiveness is an emerging trend expected to infuse profitable growth opportunities for the Global Augmented & Virtual Reality in Aviation Market through 2027.

   A. The Civil aviation vertical is anticipated to emerge as an area of remunerative opportunities for the leading players in the Global Augmented & Virtual Reality in Aviation Market through 2027.

1.      Introduction

1.1.   Research Process

1.2.   Assumption

1.3.   Market Segmentation

1.4.   Market Definition

2.      Executive Summary

3.      Expert Verbatim- What our Experts Say?

4.      Global Augmented and Virtual Reality in Aviation Market Outlook, 2017- 2027

4.1.   Market Size and Analysis

4.1.1.By Revenues

4.2.   Market Share and Analysis

4.2.1.By Product

4.2.1.1.   Head-Mounted Displays

4.2.1.2.   Head-Up Displays

4.2.1.3.   Handheld Devices

4.2.1.4.   Accumulators & Filters

4.2.1.5.   Gesture-Tracking Devices

4.2.2.By Application

4.2.2.1.   On Board

4.2.2.1.1.    In-Flight Entertainment

4.2.2.1.2.    Flight Deck Systems

4.2.2.2.   Off-Board

4.2.3.By Technology

4.2.3.1.   Augmented Reality

4.2.3.2.   Virtual Reality

4.2.4.By Component

4.2.4.1.   Hardware

4.2.4.2.   Software

4.2.5.By Function

4.2.5.1.   Pilots Training

4.2.5.2.   Crew & Ground Support Staff Training

4.2.5.3.   Engineers Training

4.2.5.4.   Airlines Operation

4.2.5.5.   Airport Operation

4.2.5.6.   Others (Aircraft Operation, Maintenance Repair and Overhaul Operation etc.)

4.2.6.By Vertical

4.2.6.1.   Civil

4.2.6.2.   Military

4.2.7.By Region

4.2.7.1.   North America

4.2.7.2.   South America

4.2.7.3.   Europe

4.2.7.4.   Middle East & Africa

4.2.7.5.   Asia-Pacific

4.2.8.By Company

4.2.8.1.   Revenue Shares

4.2.8.2.   Strategic Factorial Indexing

4.2.8.3.   Competitor Placement in Markntel Quadrant

4.3.   Market Attractiveness Index

4.3.1.1.   By Product

4.3.1.2.   By Application

4.3.1.3.   By Vertical

4.3.1.4.   By Technology

4.3.1.5.   By Component

4.3.1.6.   By Function

4.3.1.7.   By Region

5.      Global Augmented Reality in Aviation Market Analysis, 2017-2027

5.1.   Market Size and Analysis

5.1.1.By Revenues

5.2.   Market Share and Analysis

5.2.1.By Product

5.2.2.By Application

5.2.3.By Technology

5.2.3.1.   Maker Based

5.2.3.1.1.    Low Memory and Processing Capacity Requirements

5.2.3.1.2.    Passive Markers

5.2.3.1.3.    Active Markers

5.2.3.2.   Non-Marker-Based

5.2.3.2.1.    Real-Time and More Interactive Augmentation

5.2.3.2.2.    Model-Based Tracking

5.2.3.2.3.    Image-Based Tracking

5.2.4.By Function

5.2.5.By Vertical

5.2.6.By Component

5.2.7.By Region

5.2.7.1.   North America

5.2.7.2.   South America

5.2.7.3.   Europe

5.2.7.4.   Middle East & Africa

5.2.7.5.   Asia-Pacific

6.      Global Virtual Reality in Aviation Market Analysis, 2017-2027

6.1.   Market Size and Analysis

6.1.1.By Revenues

6.2.   Market Share and Analysis

6.2.1.By Product

6.2.2.By Application

6.2.3.By Technology

6.2.3.1.   Immersive

6.2.3.1.1.    Enhanced User Experience

6.2.3.1.2.    Semi-Immersive

6.2.3.1.3.    Fully Immersive

6.2.3.2.   Non-Immersive

6.2.4.By Function

6.2.5.By Vertical

6.2.6.By Component

6.2.7.By Region

6.2.7.1.   North America

6.2.7.2.   South America

6.2.7.3.   Europe

6.2.7.4.   Middle East & Africa

6.2.7.5.   Asia-Pacific

7.      Global Hardware Market Outlook, 2017-2027

7.1.   Market Size and Analysis

7.1.1.By Revenues

7.2.   Market Share and Analysis

7.2.1.By Type

7.2.1.1.   Sensors

7.2.1.2.   Processors & Controllers

7.2.1.3.   Displays

7.2.1.4.   Cameras

7.2.1.5.   Others (Position Trackers, Integrated Circuits, etc.)

7.2.2.By Vertical

7.2.3.By Technology

7.2.4.By Region

8.      Global Software Market Outlook, 2017-2027

8.1.   Market Size and Analysis

8.1.1.By Revenues

8.2.   Market Share and Analysis

8.2.1.By Type

8.2.1.1.   AR Remote Collaboration

8.2.1.2.   3D Modeling

8.2.1.3.   Workflow Optimization

8.2.1.4.   Others (Visualization, Navigation etc.)

8.2.2.By Vertical

8.2.3.By Technology

8.2.4.By Region

9.      North America Augmented and Virtual Reality in Aviation Market Analysis, 2017-2027

9.1.   Market Size and Analysis

9.1.1.By Revenues

9.2.   Market Share and Analysis

9.2.1.1.   By Product

9.2.1.2.   By Application

9.2.1.3.   By Vertical

9.2.1.4.   By Technology

9.2.1.5.   By Component

9.2.1.6.   By Function

9.2.1.7.   By Country

9.2.1.7.1.    US

9.2.1.7.2.    Canada

9.3.   Market Attractiveness Index

9.3.1.   By Product

9.3.2.   By Application

9.3.3.   By Vertical

9.3.4.   By Technology

9.3.5.   By Component

9.3.6.   By Function

9.3.7.   By Country

10.   South America Augmented and Virtual Reality in Aviation Market Analysis, 2017-2027

10.1.  Market Size and Analysis

10.1.1.   By Revenues

10.2.  Market Share and Analysis

10.2.1.   By Product

10.2.2.   By Application

10.2.3.   By Vertical

10.2.4.   By Technology

10.2.5.   By Component

10.2.6.   By Function

10.2.7.   By Country

10.2.7.1.    Brazil

10.2.7.2.    Argentina

10.2.7.3.    Others

10.3.  Market Attractiveness Index

10.3.1.   By Product

10.3.2.   By Application

10.3.3.   By Vertical

10.3.4.   By Technology

10.3.5.   By Component

10.3.6.   By Function

10.3.7.   By Country

11.   Europe Augmented and Virtual Reality in Aviation Market Outlook, 2017- 2027

11.1.  Market Size and Analysis

11.1.1.   By Revenues

11.2.  Market Share and Analysis

11.2.1.   By Product

11.2.2.   By Application

11.2.3.   By Vertical

11.2.4.   By Technology

11.2.5.   By Component

11.2.6.   By Function

11.2.7.   By Country

11.2.7.1.    France

11.2.7.2.    UK

11.2.7.3.    Germany

11.2.7.4.    Others

11.3.  Market Attractiveness Index

11.3.1.   By Product

11.3.2.   By Application

11.3.3.   By Vertical

11.3.4.   By Technology

11.3.5.   By Component

11.3.6.   By Function

11.3.7.   By Country

12.   Middle East & Africa Augmented and Virtual Reality in Aviation Market Outlook, 2017- 2027

12.1.  Market Size and Analysis

12.1.1.   By Revenues

12.2.  Market Share and Analysis

12.2.1.   By Product

12.2.2.   By Application

12.2.3.   By Vertical

12.2.4.   By Technology

12.2.5.   By Component

12.2.6.   By Function

12.2.7.   By Country

12.2.7.1.    Saudi Arabia

12.2.7.2.    UAE

12.2.7.3.    South Africa

12.2.7.4.    Others

12.3.  Market Attractiveness Index

12.3.1.   By Product

12.3.2.   By Application

12.3.3.   By Vertical

12.3.4.   By Technology

12.3.5.   By Component

12.3.6.   By Function

12.3.7.   By Country

13.   Asia Pacific Augmented and Virtual Reality in Aviation Market Outlook, 2017- 2027

13.1.  Market Size and Analysis

13.1.1.   By Revenues

13.2.  Market Share and Analysis

13.2.1.   By Product

13.2.2.   By Application

13.2.3.   By Vertical

13.2.4.   By Technology

13.2.5.   By Component

13.2.6.   By Function

13.2.7.   By Country

13.2.7.1.    India

13.2.7.2.    China

13.2.7.3.    Japan

13.2.7.4.    Singapore

13.2.7.5.    Others

13.3.  Market Attractiveness Index

13.3.1.   By Product

13.3.2.   By Application

13.3.3.   By Vertical

13.3.4.   By Technology

13.3.5.   By Component

13.3.6.   By Function

13.3.7.   By Country

14.   Global Augmented and Virtual Reality in Aviation Market- Supply Chain Analysis

15.   Global Augmented and Virtual Reality in Aviation Market Policies, Regulations, Standards

16.   Global Augmented and Virtual Reality in Aviation Market Trends & Insights

17.   Global Augmented and Virtual Reality in Aviation Market Dynamics

17.1.  Growth Drivers

17.2.  Challenges

17.3.  Impact Analysis

18.   Global Augmented and Virtual Reality in Aviation Market Hotspot and Opportunities

19.   Global Augmented and Virtual Reality in Aviation Market Key Strategic Imperatives for Success and Growth

20.   Competitive Outlook

20.1.  Competition Matrix

20.1.1.   Product Portfolio

20.1.2.   Brand Specialization

20.1.3.   Target Markets

20.1.4.   Target Hydraulic Equipment Products

20.1.5.   Research & Development

20.1.6.   Strategic Alliances

20.1.7.   Strategic Initiatives

20.2.  Company Profiles (Business Description, Product Segments, Business Segments, Financials, Strategic Alliances/ Partnerships, Future Plans)

20.2.1.   Microsoft Corporation

20.2.2.   Google Inc.

20.2.3.   Eon Reality

20.2.4.   Aero Glass

20.2.5.   Upskill

20.2.6.   Sita

20.2.7.   HTC

20.2.8.   Bohemia Interactive Simulations

20.2.9.   Oculus VR

20.2.10.    Skylights Aero

20.2.11.    Magic Leap Inc.

20.2.12.    PTC Inc

20.2.13.    Fountx

20.2.14.    Future Visual

20.2.15.    Jasoren

20.2.16.    Atheer Inc.

20.2.17.    Elbit Systems Ltd.

20.2.18.    HoneyWell International Inc.

20.2.19.    IBM

21.   Disclaimer

1.      Introduction

1.1.   Research Process

1.2.   Assumption

1.3.   Market Segmentation

1.4.   Market Definition

2.      Executive Summary

3.      Expert Verbatim- What our Experts Say?

4.      Global Augmented and Virtual Reality in Aviation Market Outlook, 2017- 2027

4.1.   Market Size and Analysis

4.1.1.By Revenues

4.2.   Market Share and Analysis

4.2.1.By Product

4.2.1.1.   Head-Mounted Displays

4.2.1.2.   Head-Up Displays

4.2.1.3.   Handheld Devices

4.2.1.4.   Accumulators & Filters

4.2.1.5.   Gesture-Tracking Devices

4.2.2.By Application

4.2.2.1.   On Board

4.2.2.1.1.    In-Flight Entertainment

4.2.2.1.2.    Flight Deck Systems

4.2.2.2.   Off-Board

4.2.3.By Technology

4.2.3.1.   Augmented Reality

4.2.3.2.   Virtual Reality

4.2.4.By Component

4.2.4.1.   Hardware

4.2.4.2.   Software

4.2.5.By Function

4.2.5.1.   Pilots Training

4.2.5.2.   Crew & Ground Support Staff Training

4.2.5.3.   Engineers Training

4.2.5.4.   Airlines Operation

4.2.5.5.   Airport Operation

4.2.5.6.   Others (Aircraft Operation, Maintenance Repair and Overhaul Operation etc.)

4.2.6.By Vertical

4.2.6.1.   Civil

4.2.6.2.   Military

4.2.7.By Region

4.2.7.1.   North America

4.2.7.2.   South America

4.2.7.3.   Europe

4.2.7.4.   Middle East & Africa

4.2.7.5.   Asia-Pacific

4.2.8.By Company

4.2.8.1.   Revenue Shares

4.2.8.2.   Strategic Factorial Indexing

4.2.8.3.   Competitor Placement in Markntel Quadrant

4.3.   Market Attractiveness Index

4.3.1.1.   By Product

4.3.1.2.   By Application

4.3.1.3.   By Vertical

4.3.1.4.   By Technology

4.3.1.5.   By Component

4.3.1.6.   By Function

4.3.1.7.   By Region

5.      Global Augmented Reality in Aviation Market Analysis, 2017-2027

5.1.   Market Size and Analysis

5.1.1.By Revenues

5.2.   Market Share and Analysis

5.2.1.By Product

5.2.2.By Application

5.2.3.By Technology

5.2.3.1.   Maker Based

5.2.3.1.1.    Low Memory and Processing Capacity Requirements

5.2.3.1.2.    Passive Markers

5.2.3.1.3.    Active Markers

5.2.3.2.   Non-Marker-Based

5.2.3.2.1.    Real-Time and More Interactive Augmentation

5.2.3.2.2.    Model-Based Tracking

5.2.3.2.3.    Image-Based Tracking

5.2.4.By Function

5.2.5.By Vertical

5.2.6.By Component

5.2.7.By Region

5.2.7.1.   North America

5.2.7.2.   South America

5.2.7.3.   Europe

5.2.7.4.   Middle East & Africa

5.2.7.5.   Asia-Pacific

6.      Global Virtual Reality in Aviation Market Analysis, 2017-2027

6.1.   Market Size and Analysis

6.1.1.By Revenues

6.2.   Market Share and Analysis

6.2.1.By Product

6.2.2.By Application

6.2.3.By Technology

6.2.3.1.   Immersive

6.2.3.1.1.    Enhanced User Experience

6.2.3.1.2.    Semi-Immersive

6.2.3.1.3.    Fully Immersive

6.2.3.2.   Non-Immersive

6.2.4.By Function

6.2.5.By Vertical

6.2.6.By Component

6.2.7.By Region

6.2.7.1.   North America

6.2.7.2.   South America

6.2.7.3.   Europe

6.2.7.4.   Middle East & Africa

6.2.7.5.   Asia-Pacific

7.      Global Hardware Market Outlook, 2017-2027

7.1.   Market Size and Analysis

7.1.1.By Revenues

7.2.   Market Share and Analysis

7.2.1.By Type

7.2.1.1.   Sensors

7.2.1.2.   Processors & Controllers

7.2.1.3.   Displays

7.2.1.4.   Cameras

7.2.1.5.   Others (Position Trackers, Integrated Circuits, etc.)

7.2.2.By Vertical

7.2.3.By Technology

7.2.4.By Region

8.      Global Software Market Outlook, 2017-2027

8.1.   Market Size and Analysis

8.1.1.By Revenues

8.2.   Market Share and Analysis

8.2.1.By Type

8.2.1.1.   AR Remote Collaboration

8.2.1.2.   3D Modeling

8.2.1.3.   Workflow Optimization

8.2.1.4.   Others (Visualization, Navigation etc.)

8.2.2.By Vertical

8.2.3.By Technology

8.2.4.By Region

9.      North America Augmented and Virtual Reality in Aviation Market Analysis, 2017-2027

9.1.   Market Size and Analysis

9.1.1.By Revenues

9.2.   Market Share and Analysis

9.2.1.1.   By Product

9.2.1.2.   By Application

9.2.1.3.   By Vertical

9.2.1.4.   By Technology

9.2.1.5.   By Component

9.2.1.6.   By Function

9.2.1.7.   By Country

9.2.1.7.1.    US

9.2.1.7.2.    Canada

9.3.   Market Attractiveness Index

9.3.1.   By Product

9.3.2.   By Application

9.3.3.   By Vertical

9.3.4.   By Technology

9.3.5.   By Component

9.3.6.   By Function

9.3.7.   By Country

10.   South America Augmented and Virtual Reality in Aviation Market Analysis, 2017-2027

10.1.  Market Size and Analysis

10.1.1.   By Revenues

10.2.  Market Share and Analysis

10.2.1.   By Product

10.2.2.   By Application

10.2.3.   By Vertical

10.2.4.   By Technology

10.2.5.   By Component

10.2.6.   By Function

10.2.7.   By Country

10.2.7.1.    Brazil

10.2.7.2.    Argentina

10.2.7.3.    Others

10.3.  Market Attractiveness Index

10.3.1.   By Product

10.3.2.   By Application

10.3.3.   By Vertical

10.3.4.   By Technology

10.3.5.   By Component

10.3.6.   By Function

10.3.7.   By Country

11.   Europe Augmented and Virtual Reality in Aviation Market Outlook, 2017- 2027

11.1.  Market Size and Analysis

11.1.1.   By Revenues

11.2.  Market Share and Analysis

11.2.1.   By Product

11.2.2.   By Application

11.2.3.   By Vertical

11.2.4.   By Technology

11.2.5.   By Component

11.2.6.   By Function

11.2.7.   By Country

11.2.7.1.    France

11.2.7.2.    UK

11.2.7.3.    Germany

11.2.7.4.    Others

11.3.  Market Attractiveness Index

11.3.1.   By Product

11.3.2.   By Application

11.3.3.   By Vertical

11.3.4.   By Technology

11.3.5.   By Component

11.3.6.   By Function

11.3.7.   By Country

12.   Middle East & Africa Augmented and Virtual Reality in Aviation Market Outlook, 2017- 2027

12.1.  Market Size and Analysis

12.1.1.   By Revenues

12.2.  Market Share and Analysis

12.2.1.   By Product

12.2.2.   By Application

12.2.3.   By Vertical

12.2.4.   By Technology

12.2.5.   By Component

12.2.6.   By Function

12.2.7.   By Country

12.2.7.1.    Saudi Arabia

12.2.7.2.    UAE

12.2.7.3.    South Africa

12.2.7.4.    Others

12.3.  Market Attractiveness Index

12.3.1.   By Product

12.3.2.   By Application

12.3.3.   By Vertical

12.3.4.   By Technology

12.3.5.   By Component

12.3.6.   By Function

12.3.7.   By Country

13.   Asia Pacific Augmented and Virtual Reality in Aviation Market Outlook, 2017- 2027

13.1.  Market Size and Analysis

13.1.1.   By Revenues

13.2.  Market Share and Analysis

13.2.1.   By Product

13.2.2.   By Application

13.2.3.   By Vertical

13.2.4.   By Technology

13.2.5.   By Component

13.2.6.   By Function

13.2.7.   By Country

13.2.7.1.    India

13.2.7.2.    China

13.2.7.3.    Japan

13.2.7.4.    Singapore

13.2.7.5.    Others

13.3.  Market Attractiveness Index

13.3.1.   By Product

13.3.2.   By Application

13.3.3.   By Vertical

13.3.4.   By Technology

13.3.5.   By Component

13.3.6.   By Function

13.3.7.   By Country

14.   Global Augmented and Virtual Reality in Aviation Market- Supply Chain Analysis

15.   Global Augmented and Virtual Reality in Aviation Market Policies, Regulations, Standards

16.   Global Augmented and Virtual Reality in Aviation Market Trends & Insights

17.   Global Augmented and Virtual Reality in Aviation Market Dynamics

17.1.  Growth Drivers

17.2.  Challenges

17.3.  Impact Analysis

18.   Global Augmented and Virtual Reality in Aviation Market Hotspot and Opportunities

19.   Global Augmented and Virtual Reality in Aviation Market Key Strategic Imperatives for Success and Growth

20.   Competitive Outlook

20.1.  Competition Matrix

20.1.1.   Product Portfolio

20.1.2.   Brand Specialization

20.1.3.   Target Markets

20.1.4.   Target Hydraulic Equipment Products

20.1.5.   Research & Development

20.1.6.   Strategic Alliances

20.1.7.   Strategic Initiatives

20.2.  Company Profiles (Business Description, Product Segments, Business Segments, Financials, Strategic Alliances/ Partnerships, Future Plans)

20.2.1.   Microsoft Corporation

20.2.2.   Google Inc.

20.2.3.   Eon Reality

20.2.4.   Aero Glass

20.2.5.   Upskill

20.2.6.   Sita

20.2.7.   HTC

20.2.8.   Bohemia Interactive Simulations

20.2.9.   Oculus VR

20.2.10.    Skylights Aero

20.2.11.    Magic Leap Inc.

20.2.12.    PTC Inc

20.2.13.    Fountx

20.2.14.    Future Visual

20.2.15.    Jasoren

20.2.16.    Atheer Inc.

20.2.17.    Elbit Systems Ltd.

20.2.18.    HoneyWell International Inc.

20.2.19.    IBM

21.   Disclaimer


Global Augmented Reality and Virtual Reality in Aviation Market Segmentation